Judas lets you truly inhabit a character in a way BioShock didn't, and Ken Levine says the game spent 5 years in just R&D to make sure NPCs respond to every choice

GamesRadar.com / 20h57

Judas lets you truly inhabit a character in a way BioShock didn't, and Ken Levine says the game spent 5 years in just R&D to make sure NPCs respond to every choice

"We wanted to make a Judas simulator"
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